Awareness-raising Activities

Activities organised by researchers in the network in order to spread their knowledge on accessibility to society. The goal is to raise awareness on how important it is for everyone to have access to communication and information, as well as to offer innovative solutions.

Past Activities

Activity open to the general public

  • Day:
    -
  • Place:

    FGC trains

Anna Matamala, Pilar Orero, Estel·la Oncins and Carme Mangiron, researchers from TransMedia Catalonia (UAB), will be among the experts taking part in the Expert Seat, an outreach and knowledge-transfer initiative within the Vagó de la Ciència. The initiative places a researcher on an FGC train, where members of the public can approach them and ask questions about their field of expertise.

Activity open to the general public

  • Day:
    -
  • Time:
    10:00
    -
    13:30
  • Place:

    Rectorat building (Campus UAB)

Following the 1st Knowledge Transfer Day in Social Sciences and Humanities, UAB continues the debate and dialogue on how research in Social Sciences and Humanities translates into real impact through services, networks, and strategic collaborations. The morning focuses on exploring transfer tools, sharing success stories, and creating new opportunities among universities, administration, and businesses.

  • Day:
    -
  • Place:

    Barcelona

The GRIHO group (UdL) took part in the CHI 2026 conference, one of the most relevant international platforms in the field of HCI (human–computer interaction). They presented several publications in workshops aimed at both academia and HCI professionals and experts.

Activity open to the general public

  • Day:
    -
  • Time:
    16:00
    -
    18:00
  • Place:

    Fira Barcelona (Barcelona)

The DiCode research group will take part in the Saló de l'Ensenyament 2026, at EspaiCiència, the area dedicated to showcasing research carried out in Catalonia. They will participate together with CITM-UPC (which will have a permanent stand at the event) to present serious games projects developed by members and students associated with the group.